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Quantum Break in Order

Quantum Break is a single Remedy action game that weaves five playable acts together with four live-action TV episodes. Play the acts in order and watch each episode right after the act that precedes it.

Quantum Break in Order — complete list

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    Five playable acts interleaved with four live-action TV episodes

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Why this order?

Quantum Break is not a multi-game series, so "the order" here is really about how to experience one game the way Remedy designed it. The 2016 title is built in five acts, and after each of the first four acts the story pauses for a live-action television episode that runs roughly 22 minutes (some run closer to 30). That gives you four episodes in total; act five plays straight to the ending with no episode after it. The correct order is the obvious one: play an act, watch the episode that follows it, then play the next act. Skipping the episodes is possible, but you lose the antagonist-side perspective that the game itself treats as essential to the plot.

The clever wrinkle is that your choices change the show. At the end of certain acts you make a "junction" decision playing as the villain Paul Serene, and that decision alters which version of the next live-action episode you see. So the in-order experience is partly authored by you, and replaying after a different junction is the only way to see the alternate cuts. Treat the episodes as canon, not bonus features.

Quantum Break is sometimes lumped in with the Remedy Connected Universe, but that is a misread. The RCU is Alan Wake, American Nightmare, Control, and Alan Wake 2; Quantum Break is owned by Microsoft and is not a canon entry. What it does have is Remedy's fingerprints all over it: Easter eggs like Night Springs, "The Sudden Stop," and a live-action cameo, plus the studio's signature mix of action and authored narrative. You will recognize the DNA if you have played the others, but you do not need them to follow this story.

Bottom line: there is exactly one game, played front to back, with the four TV episodes interleaved between the first four acts. Do not binge the show separately or save it for the end; the rhythm of act, episode, act is the whole point.

Where to play it today

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Frequently asked questions

How many Quantum Break games are there?

Just one. Quantum Break (2016) is the only game in the series so far, a standalone Remedy title with no sequels or spin-offs.

What order should I play Quantum Break in?

Play the five acts straight through, and after each of the first four acts watch the live-action TV episode that follows it before starting the next act. That act, episode, act rhythm is how the game is meant to be experienced. Act five has no episode after it.

Do I have to watch the live-action episodes?

You can skip them, but you shouldn't. The four episodes show the antagonists' side of the story and are treated as canon. Watching each one right after its act keeps the plot coherent.

Do my choices affect the TV episodes?

Yes. At certain act endings you make a junction decision as Paul Serene, and that choice changes which version of the next live-action episode plays. Different junctions unlock alternate cuts.

Is Quantum Break part of the Remedy Connected Universe?

No. The Remedy Connected Universe is Alan Wake, American Nightmare, Control, and Alan Wake 2. Quantum Break is owned by Microsoft and is not a canon entry, though it contains Remedy Easter eggs like Night Springs and a live-action cameo. It plays fine entirely on its own.

What platforms is Quantum Break on?

It launched on Xbox One and Windows in 2016 and is available digitally on Steam, the Microsoft Store, and Xbox.

Last verified · Sources: en.wikipedia.org, Wikidata

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